Hello @ican1v5,
thank you for the extensive feedback. Your suggestions make a lot of sense and I will consider them. I cannot promise that all of them will make it in the new version I am building.
Best,
M
Mouse control question and feature request
Re: Mouse control question and feature request
I need a double press on the space bar to activate and deactivate flying while in creative mode in Minecraft. Thinking this could be a Macro.
Re: Mouse control question and feature request
Looking at these two Macros for inspiration. I can generally figure this stuff out....eventually.
<MACRO id="ToggleWKey">
<MAIN>
<CONDITION>
<VARIABLECONDITION id="W_KEY_DOWN" condition="NOT_EQUAL" value="1"/>
<KEYINPUT behaviour="PRESS" code="0x57"/>
<VARIABLE id="W_KEY_DOWN" function="SET" value="1"/>
<REFERENCE behaviour="STOP" idref="ToggleWKey"/>
</CONDITION>
<KEYINPUT behaviour="RELEASE" code="0x57"/>
<VARIABLE id="W_KEY_DOWN" function="SET" value="0"/>
</MAIN>
</MACRO>
and
<MACRO id="DoubleClick">
<MAIN>
<MOUSEBUTTONINPUT button="LEFT" behaviour="PRESS"/>
<MOUSEBUTTONINPUT button="LEFT" behaviour="RELEASE"/>
<WAIT time="100ms"/>
<MOUSEBUTTONINPUT button="LEFT" behaviour="PRESS"/>
<MOUSEBUTTONINPUT button="LEFT" behaviour="RELEASE"/>
</MAIN>
</MACRO>
<MACRO id="ToggleWKey">
<MAIN>
<CONDITION>
<VARIABLECONDITION id="W_KEY_DOWN" condition="NOT_EQUAL" value="1"/>
<KEYINPUT behaviour="PRESS" code="0x57"/>
<VARIABLE id="W_KEY_DOWN" function="SET" value="1"/>
<REFERENCE behaviour="STOP" idref="ToggleWKey"/>
</CONDITION>
<KEYINPUT behaviour="RELEASE" code="0x57"/>
<VARIABLE id="W_KEY_DOWN" function="SET" value="0"/>
</MAIN>
</MACRO>
and
<MACRO id="DoubleClick">
<MAIN>
<MOUSEBUTTONINPUT button="LEFT" behaviour="PRESS"/>
<MOUSEBUTTONINPUT button="LEFT" behaviour="RELEASE"/>
<WAIT time="100ms"/>
<MOUSEBUTTONINPUT button="LEFT" behaviour="PRESS"/>
<MOUSEBUTTONINPUT button="LEFT" behaviour="RELEASE"/>
</MAIN>
</MACRO>
Re: Mouse control question and feature request
Would it be something like this?
<MACRO id="DoubleClickSpaceBar">
<MAIN>
<KEYINPUT behaviour="PRESS" code="0x20"/>
<KEYINPUT behaviour="RELEASE" code="0x20"/>
<WAIT time="100ms"/>
<KEYINPUT behaviour="PRESS" code="0x20"/>
<KEYINPUT behaviour="RELEASE" code="0x20"/>
</MAIN>
</MACRO>
Can I just insert it into the macro text?
<MACRO id="DoubleClickSpaceBar">
<MAIN>
<KEYINPUT behaviour="PRESS" code="0x20"/>
<KEYINPUT behaviour="RELEASE" code="0x20"/>
<WAIT time="100ms"/>
<KEYINPUT behaviour="PRESS" code="0x20"/>
<KEYINPUT behaviour="RELEASE" code="0x20"/>
</MAIN>
</MACRO>
Can I just insert it into the macro text?
Re: Mouse control question and feature request
After playing around a little bit here is the macro that consistently enables and disables flying in Minecraft: Education Edition's creative mode.
<MACRO id="DoubleClickSpaceBar">
<MAIN>
<KEYINPUT behaviour="PRESS" code="0x20"/>
<WAIT time="30ms"/>
<KEYINPUT behaviour="RELEASE" code="0x20"/>
<WAIT time="30ms"/>
<KEYINPUT behaviour="PRESS" code="0x20"/>
<WAIT time="3000ms"/>
<KEYINPUT behaviour="RELEASE" code="0x20"/>
</MAIN>
</MACRO>
<MACRO id="DoubleClickSpaceBar">
<MAIN>
<KEYINPUT behaviour="PRESS" code="0x20"/>
<WAIT time="30ms"/>
<KEYINPUT behaviour="RELEASE" code="0x20"/>
<WAIT time="30ms"/>
<KEYINPUT behaviour="PRESS" code="0x20"/>
<WAIT time="3000ms"/>
<KEYINPUT behaviour="RELEASE" code="0x20"/>
</MAIN>
</MACRO>
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- Posts: 1
- Joined: Fri Sep 08, 2023 1:59 am
Re: Mouse control question and feature request
I completely rely on iris to move my mouse cursor.
After the new version of iris comes out, will the old version still work?
If so, I'll keep running the old version.
After the new version of iris comes out, will the old version still work?
If so, I'll keep running the old version.