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Tobii Eye Tracker 5

Posted: Sat Jun 27, 2020 8:47 pm
by Harro
Is this supported and how accurate is this compared to the 4c.

Re: Tobii Eye Tracker 5

Posted: Tue Mar 02, 2021 9:23 am
by domas1
Are you planning to update to Tobii Eye ... 5. I noticed a slowdown when I roll in makro and a lag when I blink my eye.

Re: Tobii Eye Tracker 5

Posted: Sat Apr 09, 2022 5:35 pm
by Xcessity
Hi,

project IRIS currently works with the tobii Eye Tracker 5.

I am also planning on reviving project IRIS too. I have now been granted access to the newest version of the SDK and will start on the new version soon.

Best,
M

Re: Tobii Eye Tracker 5

Posted: Wed Sep 21, 2022 5:44 pm
by Zathras
Xcessity wrote: Sat Apr 09, 2022 5:35 pm I am also planning on reviving project IRIS too. I have now been granted access to the newest version of the SDK and will start on the new version soon.
Hi, is this still happening? I have many ideas for the new version if you're interested or if you need someone to beta test, let me know. I would be overjoyed to see development pick up again... thanks.

Re: Tobii Eye Tracker 5

Posted: Wed Sep 21, 2022 7:38 pm
by Xcessity
Hi,

yes I am currently working on IRIS. It will take some time, as I want to update the whole development environment to Qt6. Ideas are always welcome. Let me know what you have in mind.

Best,
M

Re: Tobii Eye Tracker 5

Posted: Wed Sep 28, 2022 3:14 pm
by RE-GAMER
I am interested in IRIS + T5. Now i use Windows Eye Control with a TobII 4, the problem is that the TobII 5 is not compatible with the inbuild Eyecontrol software of Windows and TobII Dynavox has no intention to make it compatible.

My T4 starts to show more and more little problems so i might need a new T5 because used T4 are seldom to get. My issue with IRIS are the limitation in it, like no scrolling, right click, double click and drag and drop. Is ther a plan to put tht into a new IRIS version? Sorry, i am new to this.

Re: Tobii Eye Tracker 5

Posted: Wed Sep 28, 2022 11:07 pm
by Xcessity
Hi Re-Gamer,

actually the upcoming version of IRIS won't have any more full mouse control features. It will solely focus on interactive zones that can be triggered by gaze. Sure IRIS can emulate mouse klicks, but it's not thought as a full mouse replacement. You can guess that this would not be in line with tobii's products.
For a mouse replacement you can use the KinesicMouse. It is a fully functional mouse, but it's based on head movements and facial expressions.
Sorry for not having better news,
Best,

M

Re: Tobii Eye Tracker 5

Posted: Thu Sep 29, 2022 12:19 pm
by RE-GAMER
I am sorry to hear that. But keep up the good work.

I am also using a Flipmouse, it is apuff/sip mouse from here: https://www.asterics-foundation.org/pro ... flipmouse/

I also use for gaming a puff/sip joystick: https://www.quadstick.com/
Here is video with me on YouTube gaming: https://www.youtube.com/watch?v=6OW5Tu7N6dI&t=98s

So i allways look for more little and bigger helpers to enhance our gaming performance.

Re: Tobii Eye Tracker 5

Posted: Thu Oct 06, 2022 7:48 pm
by Zathras
RE-GAMER wrote: Wed Sep 28, 2022 3:14 pm My issue with IRIS are the limitation in it, like no scrolling, right click, double click and drag and drop. Is ther a plan to put tht into a new IRIS version? Sorry, i am new to this.
You can do all that already with macros.

Re: Tobii Eye Tracker 5

Posted: Wed Oct 12, 2022 2:49 pm
by RE-GAMER
ok, thanks. I try it. I must get more into it.